Nick Kolev - Portfolio

Last ten years, I have focused all my energy on developing my knowledge in the technology field. Therefore, it was important to me to name three separate pieces of this puzzle.

Innovations - Master of Arts Field of study: Virtual and Augmented Reality

Software - Bachelor's Degree in Programming (First Class Honors)

Manufacturing - Bachelor's Degree in Industrial Engineering (First Class Honors)

Electronics - Level 2

PTSD Collaboration project with the best VR related universities in the world

PTSD Collaboration project with the best VR related universities in the world

Principal VR Developer on a collaborative research/innovation project between Goldsmiths, University of London, and the University of Ottawa.

Immersive VR AI-Powered Psychiatrist

Immersive VR AI-Powered Psychiatrist

Experience a next-generation mental health assistant: this VR application features an AI-driven psychiatrist avatar built with Unity and advanced NLP. The avatar engages in empathetic, realistic conversations in a virtual environment, demonstrating my skills in VR development, AI integration, and user-centered design. Watch the demo to see how immersive technology can transform therapeutic experiences.

Mixed Reality Archery Game

Project Breakdown Page

It all starts with an idea

It all starts with an idea

Project Breakdown Page

Fitting room from the future!

Shark Catcher

Fun game for the whole family

Virus VR HTML

Unity AI Template

Endless Runner

Tower Defence

King of Crabs

VR Drawing Board in Unity

Hand Physics Start Point in Unity

CV

Nikolay Kolev

  • n.kolev.vr@gmail.com

  • 07762181144

Fluent in English, Bulgarian, Macedonian and Serbian

LondonGreater London HP19 9AA

PROFESSIONAL SUMMARY

A highly experienced, Domain controller and tester. I can perform an efficient and repeatable test of compatibility, performance and signal integrity for high-speed digital interfaces while also verifying EMI of circuit boards, thereby ensuring seamless communications throughout the modules. Good knowledge of Unity, Unreal Engine and HTML VR. Capable of working independently or as part of a team with an analytical and proactive approach to problem-solving. Punctual, hardworking and reliable, highly motivated and able to quickly adapt to new surroundings.

WORK HISTORY

1. Principal VR Developer

  • March 2024 - Present

  • Permanent

  • Goldsmiths, University of London

  • London

2. XR Designer

  • February 2023 - Present

  • Permanent

  • XR Future LTD

  • London

3. Creative Director

  • December 2021 - February 2023

  • Permanent

  • Teyana LTD

  • London

    4. BMW Web design manager

    May 2015 - December 2021

    • Permanent

    • BMW Group

    • Watford, Hertfordshire

    • Web design manager

EDUCATION

  1. VR/AR - Master’s Degree (Hons)

    Goldsmiths, University of London

  2. Games Programming - BSc (Hons)

    London Metropolitan University

  3. Industrial Engineering (Hons)

    Technical University of Gabrovo

  4. Digital Program Control of Machines

    TMT Nova Zagora

First Steps

After recreating some familiar games, I realized that my whole consciousness was pointing toward VR in all its forms.

Which Engines

I appreciate the possibilities of Unreal engine, but at the same time, I prefer C#, which leads me to nominate Unity as my engine of choice. Of course, we mustn't forget the possibilities of HTML, with the help of which I created a fantastic experience for the Association of UK Pathologists related to viruses worldwide.

Future Goals

I can say that I am proud of what I have achieved so far, but my goals are much bigger than creating small projects. My nature has always pushed me to achieve bigger and heftier goals. That's why I want to be part of a project that would encourage me to exceed my possibilities.