
Nick Kolev - Portfolio
Last ten years, I have focused all my energy on developing my knowledge in the technology field. Therefore, it was important to me to name three separate pieces of this puzzle.
Innovations - Master of Arts Field of study: Virtual and Augmented Reality
Software - Bachelor's Degree in Programming (First Class Honors)
Manufacturing - Bachelor's Degree in Industrial Engineering (First Class Honors)
Electronics - Level 2
PTSD Collaboration project with the best VR related universities in the world
PTSD Collaboration project with the best VR related universities in the world
Principal VR Developer on a collaborative research/innovation project between Goldsmiths, University of London, and the University of Ottawa.
Immersive VR AI-Powered Psychiatrist
Immersive VR AI-Powered Psychiatrist
Experience a next-generation mental health assistant: this VR application features an AI-driven psychiatrist avatar built with Unity and advanced NLP. The avatar engages in empathetic, realistic conversations in a virtual environment, demonstrating my skills in VR development, AI integration, and user-centered design. Watch the demo to see how immersive technology can transform therapeutic experiences.

Mixed Reality Archery Game
Project Breakdown Page

It all starts with an idea
It all starts with an idea
Project Breakdown Page
Fitting room from the future!

Shark Catcher
Fun game for the whole family
Virus VR HTML
Unity AI Template
Endless Runner
Tower Defence
King of Crabs
VR Drawing Board in Unity
Hand Physics Start Point in Unity
CV
Nikolay Kolev
n.kolev.vr@gmail.com
07762181144
Fluent in English, Bulgarian, Macedonian and Serbian
LondonGreater London HP19 9AA
PROFESSIONAL SUMMARY
A highly experienced, Domain controller and tester. I can perform an efficient and repeatable test of compatibility, performance and signal integrity for high-speed digital interfaces while also verifying EMI of circuit boards, thereby ensuring seamless communications throughout the modules. Good knowledge of Unity, Unreal Engine and HTML VR. Capable of working independently or as part of a team with an analytical and proactive approach to problem-solving. Punctual, hardworking and reliable, highly motivated and able to quickly adapt to new surroundings.
WORK HISTORY
1. Principal VR Developer
March 2024 - Present
Permanent
Goldsmiths, University of London
London
2. XR Designer
February 2023 - Present
Permanent
XR Future LTD
London
3. Creative Director
December 2021 - February 2023
Permanent
Teyana LTD
London
4. BMW Web design manager
May 2015 - December 2021
Permanent
BMW Group
Watford, Hertfordshire
Web design manager
EDUCATION
VR/AR - Master’s Degree (Hons)
Goldsmiths, University of London
Games Programming - BSc (Hons)
London Metropolitan University
Industrial Engineering (Hons)
Technical University of Gabrovo
Digital Program Control of Machines
TMT Nova Zagora
First Steps
After recreating some familiar games, I realized that my whole consciousness was pointing toward VR in all its forms.
Which Engines
I appreciate the possibilities of Unreal engine, but at the same time, I prefer C#, which leads me to nominate Unity as my engine of choice. Of course, we mustn't forget the possibilities of HTML, with the help of which I created a fantastic experience for the Association of UK Pathologists related to viruses worldwide.
Future Goals
I can say that I am proud of what I have achieved so far, but my goals are much bigger than creating small projects. My nature has always pushed me to achieve bigger and heftier goals. That's why I want to be part of a project that would encourage me to exceed my possibilities.